Book Releases
Making use of creativity
AI and Python
Artificial intelligence (AI) has become an integral part of our lives as we step into the Fourth Industrial Revolution. A popular programming language for AI, Python is easy to use and implement. In this book, beginners can learn about programming syntax and experience the fun of programming by creating AI using preset images and Optical Character Recognition (OCR) library.
Database
Microsoft Office 365
Scratch 3.0
With the launch of Scratch 3.0, this book introduces the new user interface and guides students through how to use the latest software. In the supplementary booklet, additional activities that demonstrate the interaction between programs and hardware are included as an extension of the current content.
Makeblock
This book introduces mBlock, a programming software tool designed for children. Using mBlock, we can design handy daily-life tools through programming and the connection of various sensors and output devices. An “Internet of Things” (IoT) unit is also included in the book to teach students to make automated devices using IFTTT and Thingspeak.
3D Tech
This book introduces various 3D technologies that are becoming increasingly prominent in our lives and encourages students to investigate their underlying scientific and mathematical principles. Through learning Tinkercad, students can develop their creative potential by making their 3D models, thus sharpening their observation and analytical skills.
Google Drive
This book navigates students through Google Drive, a cloud storage service that subverts the traditional concept traditional of collaboration. Users can access and edit files simultaneously on Google Drive, making group work an easier task. The book also introduces the revision history feature and emphasises the importance of collaboration skills so that students will learn to work efficiently.